These are the player characters I modelled, textured, rigged and skinned for my Senior Collaborative Games module at university!
In the span of 8 weeks I got to work with our junior concept artists to create suitable characters for our game 'UF-Foe'. The players crash-land on an alien planet and have to fight the local fauna and collect ship parts to succeed!
Their names from left to right are Demolition, Payload, Survivalist and Recon.
The tricounts for each character are:
Demolition: 6,175
Payload: 8,116
Survivalist: 10,411
Recon: 8,581
The game is played using a top-down perspective, so a lot of great concept work was put in by our juniors to make sure the characters are all easily distuinguishable from up top, both by their silhouettes and their colours.
Concept Art Credit:
Survivalist, Recon and Payload concepts: Chloe Drew
Demolition concept: Georgi Yankov
Logo: Gabriela Harper Sherwood